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Thoughts on Aria: Canticle Of The Monomyth and Collaborative World-building:...

So from my first post on Aria we discovered that Aria’s Mythmaking is based on 3 key concepts, MetaDesign, Playable Realism, and Myth Creation.  For Aria, Playable realism is made up of equal parts...

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Social Parameters in Ray WInnigers Underground

So Reading through Aria’s Interactive History chapter which ties into their Narrative ENvironment and Society Determinants rules. Basically, you rate a society on various attributes to create a...

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Thoughts on Aria and Collaborative World-Building–Part 3–Interactive History

From my original post I discussed the 3 corner stones of Aria’s mythmaking, MetaDesign, Playable Realism, and Myth Creation. Aria’s approach to Myth Creation, as was stated earlier, “Aria is...

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Review of Round 10 TRPG

OVERVIEW The Round 10 Role-playing Game system is published by the eponymous Round 10, It is created, designed and written by Nicholas Kory. The reviewer received a review copy at his request.  Round...

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Review of Era: The Consortium

Overview Era:The Consortium is a tabletop science fiction roleplaying game by Shades of Vengeance studios. It is created, designed and written primarily by Ed Jowett. The reviewer received a review...

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A good reference on Armor

Over G+, someone shared a link to http://www.myarmoury.com/feature_mail.html  And an article it had on chainmail, addressing several myths, commonly held misconceptions regarding armor, and also...

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Review of Silvervine Games Core Rulebook & Cyrus Worldbook

Silvervine Games Core Rulebook & Cyrus Worldbook  is a Universal/Multi-genre rules system and bundled fantasy steampunk world setting rules book published by the eponymous Silvervine games. The...

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Review of Outremer: A Dream of What Could Have Been by Flying Mice Games

OVERVIEW Outremer: A Dream of What Could Have Been is a Alternate History game of the Crusades, set in the Levant. Outremer, comes from the French and means Overseas, as the Holy Lands of the Crusades...

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Thoughts on Aria: Canticle of the Monomyth and Collaborative World-Building.

Aria: Canticle of the Monomyth is the notorious Fantasy Role Playing Game (with a unique emphasis on the fantasy) published by Last Unicorn Games in 1994. It was designed by Christian Scott Moore and...

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More Info on Collaborative RolePlaying

I write a lot about collaborative gaming and collaborative world design on the blog. However I have built upon the work of others there that put together some great stuff. Some of it that has been...

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